Factions of Kyrath
11 peoples of the realm — defenders sworn to the keep, and the foes who press against it.
Defenders (4)
-
The Sylvan
Nimble wood-elves of swift hand and keen eye, steadfast defenders of Kyrath's forested reaches.
fae defender -
The McClouds of the Highlands
A fierce Highland clan who pitcheth camp upon the field of battle and sends warriors into the fray.
mortal defender -
The Forgewrights
The tinker-guild of Kyrath's central keep — engineers and flame-masters who answer warband with cannon and cinder-spout.
mortal defender -
The Hearthguard
The sworn defenders of Kyrath's central keep — chivalrous home-wardens of ice, steel, and unerring arrow.
mortal defender
The Foe (7)
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The Vermin
A crawling tide of spiders and worse — where one is crushed, a hundred surge forward in its wake.
monstrous foe -
The Spriggans
Wee furious sprites of the woodland, apoplectic with rage at the realm's creep into their ancient groves.
fae foe -
The Hedge Witches
Venomous hags whose cursed spit poisons wardens and slows their fire.
mortal foe -
The Ashborn
Cinder-cavalry and drifting wraiths, born of volcanic grief and old murder — the burnt flank of the foe.
monstrous foe -
The Barbarian Clans
Brutish warbands of the steppe-clans — rough-hewn warriors who press where numbers may prevail.
mortal foe -
The Bouldersworn
Mountain-kin and crag-clans — hobgoblin skirmishers, champion warriors, and ogre-warlords from the steppes and highlands.
monstrous foe -
The Circuit-Kin
Arc-light spirits and clockwork crawlers born of the ancient board — a relic-realm of copper traces and humming silicon, whose makers are long forgotten and whose current yet flows.
construct foe